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ADDISON BEGLEITER
GAME DESIGNER & 3D GENERALIST


SKILLS & EXPERIENCE
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Environment building,
game development,
game balance
Texturing, drawing, and editing
3D Modeling Characters, Props, and environments
Used for version control and file server storage


ABOUT ME
I’m a recent graduate from George Mason University’s Computer Game Design program. I am interested in new jobs in Game Design, 3D Generalist positions, and QA positions. I am currently working on an UE5 animation project as the Animation Technical Director & Modeler.
Some of my previous projects in school I had a hand in leading teams, game design, documentation, and 3D modeling and concepting.
I have skills in many production tools such as Unreal Engine 4/5, Unity 3D, Blender, 3DS Max, Clip Studio Paint, and Adobe Creative Apps (Photoshop, Premiere Pro, Audition).
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